AoeStats
← darador86

MegaRandom

506763668Analyzed
4v4 RM · 19d ago on Sep 15, 2026· 66m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
738
+18
🇧🇷 Chinese · Brazil
729
+18
🇵🇹 Khmer · Portugal
697
+20
🇦🇷 Huns · Argentina
692
+20
🇨🇱 Bohemians · Chile
1000
-109
🇨🇱 Huns · Chile
884
-80
🇨🇱 Mapuche · Chile
648
-14
🇨🇱 Romans · Chile
592
-11
Player eAPM Actions Feudal Castle Imperial Opening
22 1,473 12:57 22:44 43:26 ⚔ Archer Rush
20 1,339 10:06 21:23 47:41 ⚔ Archer Rush
17 1,156 11:35 27:55 44:01 ⚔ Scout Rush
16 1,047 15:12 24:07 34:13 ⛏ Fast Castle
15 1,004 12:34 17:07 35:48 ⛏ Fast Castle
12 810 10:49 25:53 40:09
10 643 12:19 28:45 — ⚔ Archers into Skirms
10 643 23:43 34:22 53:19 ⚔ Drush FC

Resources

Player Food Wood Gold Stone Spent Collected
29,430 20,810 20,475 4,735 75,450 84,535
24,955 15,200 15,130 3,450 58,735 102,524
11,560 23,770 15,505 3,625 54,460 58,855
17,725 14,960 14,975 2,150 49,810 61,558
18,505 10,130 14,335 2,010 44,980 50,760
10,110 13,670 6,685 2,350 32,815 50,603
13,385 4,900 6,090 1,030 25,405 32,335
7,710 8,364 3,440 1,170 20,684 23,620
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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