Arena
510283322Analyzed1v1 RM
·
2d ago on Sep 30, 2026·
32m 13s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Andrew's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 232,044 analysed 1v1 players on Arena.
Andrew
D
Feudal Age
14:45
vs 10:54
btm 2%
Castle Age
20:49
vs 16:19
btm 16%
Imperial Age
—
vs 32:19
btm 0%
eAPM
13
vs 27
btm 9%
First military
22:15
vs 17:05
btm 15%
▼
Slow Feudal Age at 14:45 — slower than 98% of analysed players on Arena
▼
Slow Castle Age at 20:49 — slower than 84% of analysed players on Arena
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 22:15 (Militia) — later than 85% of analysed players on Arena
▲
Town centers almost never idle — 17s across the first 20:49
popi1990
D
Feudal Age
15:19
vs 10:54
btm 1%
Castle Age
27:59
vs 16:19
btm 2%
Imperial Age
—
vs 32:19
btm 0%
eAPM
10
vs 27
btm 3%
First military
19:57
vs 17:05
btm 26%
▼
Slow Feudal Age at 15:19 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 27:59 — slower than 98% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
Town centers idle 6:44 of the first 27:59 — keep villagers queued