Arena
509780045Analyzed1v1 RM
·
4d ago on Sep 28, 2026·
60m 53s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Andrew
190 units ordered
Knight45
Hussite Wagon36
Halberdier21
Two-Handed Swordsman21
Battering Ram13
Long Swordsman11
Bombard Cannon11
Pikeman10
Trebuchet8
Scout Cavalry5
Capped Ram4
Man-at-Arms3
Monk2
First military 22:45 — Scout Cavalry
Rambo the Unicorn
101 units ordered
Halberdier20
Boyar18
Spearman13
Mangonel6
Trebuchet6
Knight6
Siege Onager6
Pikeman5
Archer4
Onager4
Petard4
Crossbowman3
Battering Ram3
Monk2
Scorpion1
First military 19:39 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Andrew’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+60
Mangonel
+52
Eagle Scout
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Rambo the Unicorn’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3