Arabia
506066434Analyzed1v1 RM
·
20d ago on Sep 12, 2026·
26m 44s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
DjellyDjonko's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,360 analysed 1v1 players on Arabia.
JamonRush
B
Feudal Age
12:21
vs 9:49
btm 6%
Castle Age
17:40
vs 21:49
top 8%
Imperial Age
—
vs 38:58
btm 0%
eAPM
38
vs 38
top 50%
First military
17:52
vs 10:33
btm 9%
▼
Slow Feudal Age at 12:21 — slower than 94% of analysed players on Arabia
▲
Fast Castle Age at 17:40 — faster than 92% of analysed players on Arabia
▼
First military only at 17:52 (Knight) — later than 91% of analysed players on Arabia
▲
Town centers almost never idle — 7s across the first 17:40
DjellyDjonko
D
Feudal Age
11:13
vs 9:49
btm 17%
Castle Age
23:03
vs 21:49
btm 32%
Imperial Age
—
vs 38:58
btm 0%
eAPM
11
vs 38
btm 2%
First military
19:10
vs 10:33
btm 6%
▼
Slow Feudal Age at 11:13 — slower than 83% of analysed players on Arabia
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 19:10 (Scout Cavalry) — later than 94% of analysed players on Arabia
▼
Town centers idle 4:53 of the first 23:03 — keep villagers queued