AoeStats
← Hakka

Nomad

510574285Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 34m 22s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Mongols · Portugal
1593
+11
🇨🇱 Spanish · Chile
1569
+11
🇵🇾 Khmer · Paraguay
1383
+18
🇨🇳 Armenians · China
1342
+20
🇪🇸 Celts · Spain
1483
-16
🇩🇪 Jurchens · Germany
1482
-16
🇹🇷 Persians · Türkiye
1452
-15
🇰🇼 Romans · Kuwait
1411
-13
Player eAPM Actions Feudal Castle Imperial Opening
78 2,672 13:28 28:12 — ⚔ Fish Boom into M@A into Towers
42 1,441 12:26 21:18 33:47 ⚔ Fish Boom into Scouts into Archers
34 1,170 10:41 24:52 — ⛏ Fish Boom into Fire Galleys FC
31 1,073 13:39 18:04 34:04 ⛏ Fish Boom FC
29 1,004 12:36 16:54 — ⛏ Fish Boom FC
23 774 14:43 — — ⛏ Fish Boom
19 655 12:57 16:31 — ⛏ Fish Boom FC
18 606 14:22 19:28 — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
10,105 6,394 5,495 875 22,869 23,339
9,215 7,680 2,620 100 19,615 19,161
8,400 5,755 1,910 850 16,915 21,229
8,320 5,275 1,470 675 15,740 16,668
5,570 4,385 1,700 200 11,855 13,581
3,600 3,310 1,140 0 8,050 8,136
2,475 3,836 995 100 7,406 7,532
3,040 2,502 250 100 5,892 7,105
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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