AoeStats
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Arabia

506901357Analyzed
4v4 RM · 15d ago on Sep 15, 2026· 40m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Hindustanis · Australia
972
+13
🇩🇪 Britons · Germany
937
+14
🇮🇪 Burgundians · Ireland
921
+15
🇩🇪 Persians · Germany
806
+18
🇩🇪 Ethiopians · Germany
900
-16
🇩🇪 Magyars · Germany
894
-15
🇩🇪 Sicilians · Germany
892
-15
🇩🇪 Franks · Germany
874
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,589 10:06 23:11 — ⚔ Archer Rush
36 1,463 11:03 25:19 — ⚔ Drush into Archers
26 1,036 10:09 23:03 — ⚔ Scout Rush
26 1,052 16:14 22:13 —
17 698 11:08 29:23 — ⚔ Scout Rush
17 705 12:36 24:31 — ⚔ Scouts into Archers
15 595 10:41 — — ⚔ Skirms into Towers into Archers
6 257 13:32 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
12,835 7,389 7,500 1,800 29,524 32,458
13,250 8,720 3,105 1,880 26,955 30,075
10,800 8,868 3,125 1,925 24,718 30,104
8,860 7,757 4,970 2,130 23,717 26,008
7,090 5,415 1,490 955 14,950 16,619
6,395 4,100 2,330 1,475 14,300 17,979
4,485 4,775 660 1,500 11,420 12,452
2,480 3,137 0 0 5,617 6,469
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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