AoeStats
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Arabia

504432011Analyzed
4v4 RM · 25d ago on Sep 5, 2026· 59m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Khitans · Indonesia
928
+13
🇨🇳 Hindustanis · China
913
+14
🇹🇷 Lithuanians · Türkiye
903
+14
🇦🇷 Khmer · Argentina
898
+14
🇩🇪 Mapuche · Germany
876
-14
🇩🇪 Magyars · Germany
874
-14
🇩🇪 Khmer · Germany
861
-14
🇩🇪 Italians · Germany
850
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,675 11:37 22:31 35:52 ⛏ Fish Boom FC
42 2,486 12:52 20:47 34:37 ⛏ Fast Castle
37 2,212 10:54 16:39 39:54 ⚔ Skirmisher Rush
36 2,143 10:06 21:45 42:51 ⚔ Scout Rush
32 1,879 10:33 21:56 33:37
27 1,591 10:05 21:45 48:09 ⚔ Scout Rush
11 677 11:19 16:39 35:40 ⛏ Fast Castle
11 663 12:23 17:52 42:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,050 20,974 20,065 5,765 83,854 89,747
31,000 16,810 8,505 5,050 61,365 65,074
26,450 15,160 14,830 2,940 59,380 71,751
30,075 12,403 13,615 1,600 57,693 64,078
18,885 14,932 6,065 3,605 43,487 48,898
17,985 11,290 9,000 1,855 40,130 45,389
14,520 11,857 6,540 2,500 35,417 38,420
10,740 9,969 8,170 2,110 30,989 41,798
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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