Arabia
510318156Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
30m 17s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Descenter's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
Descenter
B
Feudal Age
10:24
vs 9:49
btm 33%
Castle Age
19:02
vs 21:49
top 13%
Imperial Age
—
vs 38:58
btm 0%
eAPM
26
vs 38
btm 23%
First military
16:28
vs 10:33
btm 12%
▲
Fast Castle Age at 19:02 — faster than 87% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 16:28 (Archer) — later than 88% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 19:02
nynyny
D
Feudal Age
10:45
vs 9:49
btm 25%
Castle Age
22:01
vs 21:49
btm 47%
Imperial Age
—
vs 38:58
btm 0%
eAPM
23
vs 38
btm 17%
First military
15:42
vs 10:33
btm 14%
▼
Slow Feudal Age at 10:45 — slower than 75% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
▼
First military only at 15:42 (Scout Cavalry) — later than 86% of analysed players on Arabia
▼
Town centers idle 4:41 of the first 22:01 — keep villagers queued