AoeStats
← 辉夜夜大小姐

Arena

509905770Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 51m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
1230
+17
🇪🇸 Khmer · Spain
1228
+17
🇪🇸 Goths · Spain
1210
+18
🇲🇽 Cumans · Mexico
1203
+18
🇺🇦 Teutons · Ukraine
1291
-19
🇺🇦 Saracens · Ukraine
1281
-19
🇧🇪 Portuguese · Belgium
1257
-18
🇨🇳 Franks · China
1155
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 2,912 10:18 19:04 30:47 ⛏ Fast Castle
32 1,683 11:53 16:10 29:25 ⛏ Fast Castle
30 1,569 11:23 14:20 29:18 ⛏ Fast Castle
25 1,283 10:08 14:30 32:48 ⛏ Fast Castle
24 1,265 9:42 26:35 31:37 ⚔ Scouts into Towers into Fast Imp
22 1,126 9:39 15:28 32:40 ⛏ Fast Castle
20 1,049 10:46 14:56 28:39 ⛏ Fast Castle
16 848 10:45 17:44 30:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,885 16,510 25,960 875 84,230 90,017
39,670 22,450 16,845 950 79,915 87,123
35,820 10,625 20,845 940 68,230 76,666
24,250 16,300 16,035 1,500 58,085 76,345
24,520 21,811 7,835 3,275 57,441 63,361
26,100 9,660 7,630 3,355 46,745 52,336
13,785 10,039 8,945 2,855 35,624 46,926
13,850 6,520 7,615 1,835 29,820 35,882
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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