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Coastal Forest

510582303Analyzed
4v4 RM · 13h ago on Oct 1, 2026· 41m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Dravidians · United States
1463
+16
🇩🇪 Italians · Germany
1427
+17
🇮🇩 Hindustanis · Indonesia
1400
+18
🇨🇿 Cumans · Czechia
1379
+19
🇪🇸 Burmese · Spain
1461
-18
🇪🇸 Persians · Spain
1450
-18
🇪🇸 Mapuche · Spain
1445
-17
🇪🇸 Goths · Spain
1443
-17
Player eAPM Actions Feudal Castle Imperial Opening
58 2,394 10:58 14:36 38:13 ⛏ Fish Boom FC
56 2,309 9:35 30:06 — ⚔ Scout Rush
54 2,207 10:33 15:20 34:42 ⛏ Fish Boom FC
50 2,070 9:30 29:18 39:23 ⚔ Archer Rush
49 2,021 10:36 14:49 40:33 ⚔ Fish Boom FC into Archers
36 1,485 9:56 21:10 32:40 ⛏ Fish Boom into Galleys FC
29 1,210 10:06 25:51 — ⚔ Archer Rush
24 1,007 10:44 20:42 31:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,150 13,970 7,360 1,700 46,180 57,823
16,295 17,683 10,080 1,900 45,958 49,294
19,545 14,579 9,600 1,510 45,234 49,239
13,225 14,743 9,555 1,605 39,128 46,638
11,975 14,281 8,565 1,050 35,871 41,246
13,795 12,430 4,050 1,655 31,930 34,040
19,535 8,302 700 300 28,837 30,959
5,400 8,284 3,735 500 17,919 20,322
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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