AoeStats
← =)Svanhilde

African Clearing

510855468Analyzed
4v4 RM · 12h ago on Oct 2, 2026· 39m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Japanese · Türkiye
1997
+5
🇫🇷 Huns · France
1895
+7
🇦🇷 Vietnamese · Argentina
1676
+15
🇦🇷 Chinese · Argentina
1644
+16
🇮🇳 Vietnamese · India
1792
-15
🇮🇳 Tupi · India
1712
-12
🇦🇺 Mongols · Australia
1602
-8
🇺🇸 Berbers · United States
1597
-8
Player eAPM Actions Feudal Castle Imperial Opening
61 2,419 13:19 17:00 37:58 ⛏ Fish Boom FC
51 2,025 14:36 20:35 — ⛏ Fast Castle
49 1,942 13:36 17:14 — ⛏ Fast Castle
41 1,610 12:57 16:59 35:26 ⛏ Fast Castle
39 1,555 14:32 18:42 — ⛏ Fish Boom FC
39 1,562 12:19 16:30 32:51 ⛏ Fast Castle
37 1,466 13:16 17:12 31:01 ⚔ FC into Skirms
34 1,338 14:28 28:04 38:48 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
13,175 18,113 9,300 1,850 42,438 44,947
13,410 12,294 3,885 2,450 32,039 34,647
8,500 7,542 6,050 2,250 24,342 24,813
9,750 9,645 3,745 1,150 24,290 26,328
7,675 9,438 985 1,900 19,998 21,001
7,800 6,350 4,205 300 18,655 18,530
6,100 4,100 2,400 1,975 14,575 14,616
6,325 4,942 1,675 1,605 14,547 15,328
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.