AoeStats
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Arena

510388331Analyzed
4v4 RM · 18h ago on Sep 30, 2026· 45m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Byzantines · Türkiye
1451
+17
🇩🇪 Bulgarians · Germany
1434
+18
🇨🇱 Italians · Chile
1428
+18
1423
+18
🇮🇹 Maya · Italy
1590
-22
🇮🇹 Wu · Italy
1521
-20
🇭🇰 Inca · Hong Kong SAR China
1409
-15
🇸🇪 Portuguese · Sweden
1384
-14
Player eAPM Actions Feudal Castle Imperial Opening
62 2,838 10:10 14:22 32:18 ⛏ Fast Castle
46 2,110 10:25 14:24 30:09 ⛏ Fast Castle
45 2,042 11:17 15:17 30:27 ⛏ Fast Castle
42 1,926 10:15 14:22 27:32 ⛏ Fast Castle
32 1,465 11:38 15:15 24:26 ⛏ Fast Castle
28 1,285 11:22 15:07 31:00 ⛏ Fast Castle
24 1,111 10:02 13:40 28:03 ⛏ Fast Castle
22 993 10:16 14:23 29:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,055 18,665 10,385 5,000 69,105 72,415
28,915 10,875 18,420 5,100 63,310 72,104
26,630 10,735 18,020 4,135 59,520 62,386
25,060 16,645 11,025 1,670 54,400 62,386
16,500 11,950 9,300 2,985 40,735 44,956
11,380 13,516 9,200 2,050 36,146 40,077
10,425 8,800 4,375 1,750 25,350 30,108
9,225 6,865 2,390 995 19,475 24,209
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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