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Black Forest

507760852Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 53m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Britons · Germany
1000
+45
🇫🇷 Bohemians · France
986
+15
🇮🇳 Teutons · India
976
+16
🇹🇷 Franks · Türkiye
932
+18
🇨🇴 Celts · Colombia
1012
-18
🇨🇴 Khmer · Colombia
974
-16
🇨🇴 Celts · Colombia
954
-15
🇪🇸 Mongols · Spain
953
-41
Player eAPM Actions Feudal Castle Imperial Opening
21 1,128 11:43 16:50 29:06 ⛏ Fast Castle
20 1,084 12:22 19:36 32:28 ⛏ Fast Castle
20 1,070 10:46 18:08 30:23 ⛏ Fast Castle
20 1,045 14:52 22:15 35:26 ⛏ Fast Castle
17 899 15:19 20:31 34:28 ⛏ Fast Castle
15 820 12:54 18:29 30:44 ⛏ Fast Castle
13 677 14:15 17:00 34:21 ⛏ Fast Castle
6 310 13:15 24:21 41:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,670 16,112 18,110 4,790 71,682 82,265
22,320 24,760 9,690 255 57,025 77,726
17,510 16,346 14,495 3,910 52,261 64,976
24,465 10,526 9,625 2,350 46,966 57,922
12,035 16,532 11,975 1,610 42,152 49,386
13,650 14,746 6,650 3,565 38,611 41,898
16,155 8,635 5,685 3,420 33,895 67,088
6,810 4,660 3,565 1,500 16,535 21,038
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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