Hill Fort
505039524Analyzed2v2 RM
·
24d ago on Sep 7, 2026·
50m 33s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
NickyCash
C
Feudal Age
11:10
vs 10:56
btm 41%
Castle Age
17:22
vs 18:30
top 39%
Imperial Age
41:10
vs 36:06
btm 17%
eAPM
19
vs 28
btm 25%
First military
15:32
vs 18:29
top 27%
▼
Slow Imperial Age at 41:10 — slower than 83% of analysed players on Hill Fort
▼
Low eAPM (19) — busier hands win idle time back
Santi Povs
A
Feudal Age
10:20
vs 10:56
top 28%
Castle Age
15:11
vs 18:30
top 12%
Imperial Age
27:52
vs 36:06
top 2%
eAPM
21
vs 28
btm 31%
First military
16:24
vs 18:29
top 33%
▲
Fast Feudal Age at 10:20 — faster than 72% of analysed players on Hill Fort
▲
Fast Castle Age at 15:11 — faster than 88% of analysed players on Hill Fort
▲
Fast Imperial Age at 27:52 — faster than 98% of analysed players on Hill Fort
▼
Loom after the Feudal click (15:58) — usually safest before it
▲
Town centers almost never idle — 2s across the first 15:11
imissyouyuki
B
Feudal Age
10:32
vs 10:56
top 34%
Castle Age
15:50
vs 18:30
top 21%
Imperial Age
35:37
vs 36:06
top 46%
eAPM
23
vs 28
btm 37%
First military
17:56
vs 18:29
top 46%
▲
Fast Castle Age at 15:50 — faster than 79% of analysed players on Hill Fort
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 6s across the first 15:49
ZHENYABRUSS
D
Feudal Age
13:28
vs 10:56
btm 5%
Castle Age
21:51
vs 18:30
btm 22%
Imperial Age
35:51
vs 36:06
top 48%
eAPM
14
vs 28
btm 12%
First military
26:59
vs 18:29
btm 10%
▼
Slow Feudal Age at 13:28 — slower than 95% of analysed players on Hill Fort
▼
Slow Castle Age at 21:51 — slower than 78% of analysed players on Hill Fort
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 26:59 (Monk) — later than 90% of analysed players on Hill Fort
▲
Town centers almost never idle — 43s across the first 21:51