AoeStats
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Arena

508083628Analyzed
4v4 RM · 10d ago on Sep 20, 2026· 48m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Byzantines · Türkiye
1952
+7
🇦🇺 Wu · Australia
1893
+9
🇷🇺 Maya · Russia
1886
+9
🇧🇷 Armenians · Brazil
1870
+10
🇫🇷 Gurjaras · France
1778
-10
🇫🇷 Khmer · France
1775
-9
🇫🇷 Tupi · France
1730
-9
🇫🇷 Bengalis · France
1663
-7
Player eAPM Actions Feudal Castle Imperial Opening
57 2,761 9:54 13:35 33:40 ⛏ Fast Castle
55 2,701 10:54 14:40 32:18 ⛏ Fast Castle
43 2,084 10:53 18:51 32:17 ⛏ Fast Castle
43 2,089 10:35 14:54 33:42 ⛏ Fast Castle
43 2,113 10:37 14:31 29:30 ⛏ Fast Castle
40 1,934 10:08 13:54 27:34 ⛏ Fast Castle
38 1,836 10:56 14:21 33:16 ⛏ Fast Castle
35 1,686 8:35 20:47 32:30 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
35,130 23,245 23,090 1,500 82,965 86,992
41,410 14,445 22,320 1,530 79,705 81,133
26,720 29,545 17,230 2,985 76,480 82,555
27,260 18,416 28,090 2,555 76,321 82,392
25,265 24,451 23,035 2,445 75,196 78,349
32,250 24,305 16,475 1,000 74,030 81,337
29,395 24,400 12,410 1,500 67,705 72,246
19,505 10,040 5,990 1,900 37,435 41,157
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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