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African Clearing

506915335Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 41m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Chinese · France
1791
+10
🇫🇷 Hindustanis · France
1783
+10
🇫🇷 Mongols · France
1741
+11
🇫🇷 Dravidians · France
1707
+13
🇹🇼 Berbers · Taiwan
1718
-14
🇹🇼 Koreans · Taiwan
1635
-11
🇦🇷 Vietnamese · Argentina
1609
-10
🇦🇷 Mongols · Argentina
1590
-9
Player eAPM Actions Feudal Castle Imperial Opening
64 2,640 11:36 22:13 37:25 ⚔ Scout Rush
49 1,996 12:05 29:38 — ⚔ M@A into Archers
45 1,867 14:59 19:15 — ⛏ Fish Boom FC
42 1,725 13:40 18:36 — ⛏ Fish Boom FC
39 1,617 12:15 21:44 38:52 ⚔ Scout Rush
37 1,500 14:10 17:40 31:20 ⛏ Fast Castle
35 1,434 14:47 18:49 38:22 ⛏ Fish Boom FC
33 1,362 13:56 20:04 40:50

Resources

Player Food Wood Gold Stone Spent Collected
16,500 15,571 8,680 5,225 45,976 55,172
20,685 10,888 6,985 3,045 41,603 41,995
17,195 15,330 6,610 1,805 40,940 45,823
16,775 14,094 4,435 2,945 38,249 40,217
10,800 12,937 5,160 1,050 29,947 33,177
10,165 10,314 2,695 1,130 24,304 30,478
11,385 8,740 2,490 1,525 24,140 26,925
7,325 6,889 2,170 1,150 17,534 17,969
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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