Arabia
503578804Analyzed1v1 RM
·
1mo ago on Sep 1, 2026·
26m 45s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
AOKI_GworK's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
Lespaul
C
Feudal Age
13:12
vs 9:49
btm 3%
Castle Age
23:25
vs 21:49
btm 28%
Imperial Age
—
vs 38:58
btm 0%
eAPM
72
vs 38
top 6%
First military
5:40
vs 10:33
top 1%
▼
Slow Feudal Age at 13:12 — slower than 97% of analysed players on Arabia
▲
High eAPM (72) — top quarter of analysed players
▼
Loom after the Feudal click (12:44) — usually safest before it
▲
Early military at 5:40 (Militia) — earlier than 99% of analysed players on Arabia
AOKI_GworK
B
Feudal Age
9:21
vs 9:49
top 31%
Castle Age
25:25
vs 21:49
btm 12%
Imperial Age
—
vs 38:58
btm 0%
eAPM
71
vs 38
top 7%
First military
10:03
vs 10:33
top 39%
▼
Slow Castle Age at 25:25 — slower than 88% of analysed players on Arabia
▲
High eAPM (71) — top quarter of analysed players
▼
~5 minutes with no villager queued before Castle Age — likely idle Town Center