Migration
509007484Analyzed1v1 RM
·
7d ago on Sep 25, 2026·
21m 51s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Foster's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
Foster
C
Feudal Age
12:00
vs 11:47
btm 44%
Castle Age
20:31
vs 19:42
btm 41%
Imperial Age
—
vs 35:33
btm 0%
eAPM
19
vs 24
btm 31%
First military
6:20
vs 11:01
top 5%
▲
Early military at 6:20 (Transport Ship) — earlier than 95% of analysed players on Migration
▲
Town centers almost never idle — 11s across the first 20:31
boomsoss
A
Feudal Age
11:27
vs 11:47
top 40%
Castle Age
18:55
vs 19:42
top 41%
Imperial Age
—
vs 35:33
btm 0%
eAPM
38
vs 24
top 22%
First military
13:12
vs 11:01
btm 23%
▲
High eAPM (38) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:55 of the first 18:55 — keep villagers queued