AoeStats
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Arena

510375962Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 33m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Cumans · Brazil
1425
+12
🇦🇷 Britons · Argentina
1316
+16
🇺🇾 Khmer · Uruguay
1283
+17
🇲🇽 Cumans · Mexico
1282
+17
🇮🇹 Georgians · Italy
1411
-19
🇫🇷 Huns · France
1340
-17
🇧🇷 Britons · Brazil
1302
-15
🇳🇱 Wei · Netherlands
1211
-11
Player eAPM Actions Feudal Castle Imperial Opening
52 1,752 9:00 20:45 — ⛏ Fast Castle
46 1,558 9:38 20:37 — ⛏ Fast Castle
41 1,384 9:19 13:25 30:08 ⛏ Fast Castle
39 1,326 10:24 14:36 — ⛏ Fast Castle
36 1,214 11:38 14:41 — ⛏ Fast Castle
35 1,186 10:20 14:07 — ⛏ Fast Castle
27 911 11:43 17:15 32:27 ⛏ Fast Castle
24 798 10:20 17:24 30:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,420 11,112 7,270 300 32,102 35,618
16,400 7,880 6,295 1,500 32,075 34,679
13,780 12,135 2,045 400 28,360 37,060
12,865 9,810 3,920 1,600 28,195 29,883
13,200 9,475 2,875 200 25,750 31,158
10,825 7,829 5,275 1,775 25,704 28,896
8,300 6,590 1,465 1,600 17,955 21,740
8,120 6,790 2,500 130 17,540 22,419
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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