AoeStats
← Olainas

Black Forest

504530431Analyzed
4v4 RM · 25d ago on Sep 5, 2026· 111m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Turks · Argentina
907
+13
🇪🇸 Slavs · Spain
830
+16
🇵🇪 Byzantines · Peru
815
+17
🇹🇷 Huns · Türkiye
759
+19
🇺🇸 Turks · United States
920
-20
🇿🇦 Tupi · South Africa
884
-18
🇮🇳 Jurchens · India
827
-16
🇺🇸 Portuguese · United States
698
-11
Player eAPM Actions Feudal Castle Imperial Opening
94 10,530 10:51 20:34 30:41 ⛏ Fish Boom FC
36 4,066 14:26 20:15 29:28 ⛏ Fish Boom FC
30 3,319 14:52 20:15 36:24 ⛏ Fast Castle
24 2,696 11:39 20:52 32:17 ⛏ Fish Boom FC
19 2,099 13:18 18:49 31:24 ⛏ Fish Boom FC
18 2,026 17:13 22:42 34:53
18 2,016 11:11 21:34 35:27 ⛏ Fast Castle
15 1,659 11:36 30:17 38:09 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
88,195 86,018 30,290 3,365 207,868 222,413
89,840 43,760 45,800 4,990 184,390 240,926
64,880 53,405 41,780 5,405 165,470 221,223
64,630 37,180 44,785 3,790 150,385 213,891
67,855 43,554 33,325 4,370 149,104 199,091
19,105 59,493 48,065 4,405 131,068 159,686
58,295 23,729 28,845 3,715 114,584 150,522
36,065 22,255 24,175 2,950 85,445 127,517
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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