AoeStats
← ...CGR...

Arena

507825035Analyzed
1v1 RM · 11d ago on Sep 19, 2026· 35m 19s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Mongols · Türkiye
687
+17
🇨🇱 Saracens · Chile
700
-17

Win probability

...CGR...'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 222,448 analysed 1v1 players on Arena.
...CGR... S
Feudal Age 9:46 vs 10:54
top 11%
Castle Age 15:14 vs 16:20
top 29%
Imperial Age — vs 32:19
btm 0%
eAPM 33 vs 27
top 33%
First military 15:09 vs 17:05
top 29%
▲ Fast Feudal Age at 9:46 — faster than 89% of analysed players on Arena
▲ Fast Castle Age at 15:14 — faster than 71% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 3s across the first 15:14
WALLACE D
Feudal Age 11:27 vs 10:54
btm 30%
Castle Age 22:27 vs 16:20
btm 9%
Imperial Age — vs 32:19
btm 0%
eAPM 17 vs 27
btm 19%
First military 13:22 vs 17:05
top 14%
▼ Slow Castle Age at 22:27 — slower than 91% of analysed players on Arena
▼ Low eAPM (17) — busier hands win idle time back
▲ Early military at 13:22 (Spearman) — earlier than 86% of analysed players on Arena
▲ Town centers almost never idle — 11s across the first 22:27
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