Arena
510526454Analyzed1v1 RM
·
14h ago on Oct 1, 2026·
92m 0s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Ituki_ouji
327 units ordered
Camel Scout164
Hand Cannoneer87
Ghulam40
Bombard Cannon14
Monk6
Armored Elephant6
Onager6
Petard4
First military 22:03 — Ghulam
foxinthelake
519 units ordered
Halberdier135
Elite Skirmisher117
Arbalester72
Light Cavalry49
Cavalier41
Crossbowman28
Knight18
Skirmisher15
Man-at-Arms10
Archer9
Longbowman9
Militia5
Mangonel4
Capped Ram3
Battering Ram2
Trebuchet2
First military 14:42 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Ituki_ouji’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
foxinthelake’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3