Arabia
510318970Analyzed1v1 RM
·
2d ago on Sep 30, 2026·
82m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
foxinthelake
566 units ordered
Halberdier145
Hussar124
Cavalier120
Champion55
Pikeman26
Light Cavalry24
Boyar15
Knight15
Trebuchet14
Archer11
Monk6
Crossbowman5
Militia4
Spearman2
First military 9:35 — Militia
Taiwan_倫仔
329 units ordered
Battle Elephant58
Elite Skirmisher57
Hussar40
Hand Cannoneer37
Scorpion29
Halberdier28
Pikeman17
Knight16
Skirmisher13
Light Cavalry10
Trebuchet9
Monk8
Ballista Elephant6
Scout Cavalry1
First military 18:49 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
foxinthelake’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Taiwan_倫仔’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9