Four Lakes
509675908Analyzed1v1 RM
·
3d ago on Sep 27, 2026·
27m 56s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Kurzen's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
laxomat33
B
Feudal Age
10:09
vs 10:51
top 27%
Castle Age
22:13
vs 20:09
btm 27%
Imperial Age
—
vs 36:23
btm 0%
eAPM
33
vs 32
top 47%
First military
9:15
vs 12:45
top 8%
▲
Fast Feudal Age at 10:09 — faster than 73% of analysed players on Four Lakes
▲
Early military at 9:15 (Militia) — earlier than 92% of analysed players on Four Lakes
▲
Town centers almost never idle — 3s across the first 22:13
Kurzen
C
Feudal Age
12:29
vs 10:51
btm 14%
Castle Age
21:22
vs 20:09
btm 36%
Imperial Age
—
vs 36:23
btm 0%
eAPM
44
vs 32
top 27%
First military
6:21
vs 12:45
top 1%
▼
Slow Feudal Age at 12:29 — slower than 86% of analysed players on Four Lakes
▲
Early military at 6:21 (Militia) — earlier than 99% of analysed players on Four Lakes