AoeStats
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Black Forest

504756763Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 45m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇴 Portuguese · Romania
929
+13
🇫🇷 Japanese · France
917
+14
🇺🇸 Mongols · United States
863
+16
🇺🇸 Bohemians · United States
782
+20
🇷🇺 Khmer · Russia
872
-16
🇬🇧 Persians · United Kingdom
861
-16
🇹🇷 Mongols · Türkiye
861
-16
🇮🇳 Chinese · India
858
-17
Player eAPM Actions Feudal Castle Imperial Opening
35 1,608 18:49 28:39 42:32
28 1,297 10:47 21:42 37:54 ⚔ M@A Rush
26 1,212 11:53 17:30 34:55 ⛏ Fast Castle
22 1,008 16:14 25:29 — ⚔ Archers into Skirms
22 1,023 13:01 19:20 39:25 ⛏ Fish Boom FC
19 891 13:52 25:42 — ⛏ Fast Castle
11 520 16:20 25:20 45:27 ⚔ M@A Rush
11 484 12:29 — — ⚔ Archers into Skirms into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
17,305 14,373 7,940 3,275 42,893 45,764
17,145 14,665 8,300 1,720 41,830 48,530
17,480 12,950 9,150 1,715 41,295 54,147
14,470 15,031 4,715 1,605 35,821 39,913
14,160 12,725 4,515 3,725 35,125 42,052
13,410 11,218 6,625 980 32,233 34,813
13,495 8,335 4,880 2,360 29,070 34,140
4,190 4,924 305 600 10,019 10,533
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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