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Arena

508215670Analyzed
4v4 RM · 12d ago on Sep 21, 2026· 47m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Italians · Spain
1270
+14
🇬🇧 Mongols · United Kingdom
1255
+14
🇳🇱 Cumans · Netherlands
1242
+15
🇸🇪 Britons · Sweden
1222
+15
🇨🇳 Chinese · China
1220
-15
🇭🇰 Burgundians · Hong Kong SAR China
1218
-15
🇭🇰 Spanish · Hong Kong SAR China
1211
-14
🇦🇺 Turks · Australia
1209
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,591 10:22 23:10 40:04 ⛏ Fast Castle
33 1,568 10:13 14:56 31:49 ⛏ Fast Castle
28 1,363 12:28 16:42 37:23 ⛏ Fast Castle
27 1,274 12:32 17:11 37:42 ⛏ Fast Castle
23 1,123 10:49 16:29 37:44 ⛏ Fast Castle
21 1,009 11:54 17:37 23:24 ◆ FC into Fast Imp
19 926 9:24 20:32 41:38 ⛏ Fast Castle
19 897 8:44 24:43 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
18,255 27,175 19,085 2,900 67,415 68,669
33,345 15,900 15,120 950 65,315 80,718
26,185 10,675 13,645 835 51,340 63,135
21,760 13,928 8,245 1,855 45,788 66,673
14,825 14,175 7,105 3,200 39,305 45,585
13,855 9,725 7,845 2,205 33,630 38,258
11,225 11,321 5,945 4,645 33,136 33,508
4,835 3,725 340 825 9,725 10,620
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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