AoeStats
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Black Forest

503972936Analyzed
1v1 RM · 1mo ago on Sep 3, 2026· 94m 11s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Saracens · Russia
428
+6
🇬🇧 Britons · United Kingdom
157
-6
Player eAPM Actions Feudal Castle Imperial Opening
12 1,125 16:25 26:25 38:30 ⛏ Fast Castle
10 959 16:27 28:59 44:41 ⚔ M@A into Archers

Resources

Player Food Wood Gold Stone Spent Collected
65,105 31,455 21,950 2,570 121,080 145,944
22,370 20,566 16,200 3,880 63,016 102,686
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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