Arena
509914008Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
80m 8s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
visualfed's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 222,448 analysed 1v1 players on Arena.
visualfed
D
Feudal Age
18:44
vs 10:54
btm 0%
Castle Age
29:03
vs 16:20
btm 1%
Imperial Age
44:48
vs 32:19
btm 3%
eAPM
8
vs 27
btm 2%
First military
29:51
vs 17:05
btm 2%
▼
Slow Feudal Age at 18:44 — slower than 100% of analysed players on Arena
▼
Slow Castle Age at 29:03 — slower than 99% of analysed players on Arena
▼
Slow Imperial Age at 44:48 — slower than 97% of analysed players on Arena
▼
Low eAPM (8) — busier hands win idle time back
▼
First military only at 29:51 (Knight) — later than 98% of analysed players on Arena
jespop3030
D
Feudal Age
16:15
vs 10:54
btm 1%
Castle Age
28:00
vs 16:20
btm 2%
Imperial Age
38:48
vs 32:19
btm 12%
eAPM
13
vs 27
btm 9%
First military
8:27
vs 17:05
top 0%
▼
Slow Feudal Age at 16:15 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 28:00 — slower than 98% of analysed players on Arena
▼
Slow Imperial Age at 38:48 — slower than 88% of analysed players on Arena
▼
Low eAPM (13) — busier hands win idle time back
▲
Early military at 8:27 (Militia) — earlier than 100% of analysed players on Arena
▼
Town centers idle 12:45 of the first 28:00 — keep villagers queued