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Fortress

509735252Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 74m 35s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Japanese · Colombia
1390
+13
🇨🇴 Mongols · Colombia
1386
+13
🇦🇷 Malay · Argentina
1256
+19
🇻🇪 Saracens · Venezuela
1233
+20
🇦🇷 Tupi · Argentina
1365
-18
1330
-17
🇺🇸 Berbers · United States
1297
-15
🇪🇸 Huns · Spain
1297
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 4,081 8:36 12:39 31:27 ⛏ Fast Castle
50 3,734 7:35 11:29 36:46 ⛏ Fast Castle
42 3,111 7:14 10:56 27:47 ⛏ Fast Castle
35 2,614 6:35 10:45 28:13 ⛏ Fast Castle
34 2,533 7:38 12:03 34:44 ⛏ Fast Castle
30 2,245 7:03 11:15 32:27 ⛏ Fast Castle
25 1,881 7:44 11:47 24:22 ⛏ Fast Castle
24 1,757 6:10 12:11 37:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
71,735 32,195 32,170 3,545 139,645 142,093
53,995 31,598 41,025 3,080 129,698 153,641
51,870 43,635 29,705 1,260 126,470 128,541
34,495 43,610 32,920 7,055 118,080 164,544
27,435 47,353 31,050 3,260 109,098 125,427
45,430 44,945 13,600 2,295 106,270 124,711
52,050 23,515 16,670 3,975 96,210 98,965
29,850 30,478 17,745 955 79,028 83,262
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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