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African Clearing

510355518Analyzed
4v4 RM · 13h ago on Sep 30, 2026· 37m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Romans · France
1253
+11
🇹🇷 Portuguese · Türkiye
1252
+11
🇨🇳 Lithuanians · China
1220
+12
🇫🇷 Maya · France
1188
+14
🇨🇿 Huns · Czechia
1184
-14
🇷🇺 Vietnamese · Russia
1160
-13
🇨🇿 Inca · Czechia
1120
-11
🇨🇿 Burmese · Czechia
1094
-10
Player eAPM Actions Feudal Castle Imperial Opening
58 2,186 13:16 18:17 — ⛏ Fast Castle
52 1,977 12:12 19:07 — ⛏ Fast Castle
41 1,547 14:26 19:00 — ⛏ Fast Castle
27 1,004 13:25 18:32 — ⚔ FC into Archers
26 987 15:11 19:17 — ⛏ Fast Castle
23 889 13:25 18:04 — ⛏ Fast Castle
23 854 14:04 20:08 — ⛏ Fast Castle
18 689 15:43 27:15 — ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
12,435 7,888 4,350 1,980 26,653 30,362
8,770 11,862 4,710 955 26,297 30,800
11,745 6,276 4,605 1,050 23,676 25,627
7,625 8,192 4,140 1,600 21,557 23,408
7,925 6,353 2,540 1,710 18,528 19,345
8,485 5,235 3,570 525 17,815 18,663
5,335 4,888 1,350 225 11,798 12,679
5,005 3,640 1,085 0 9,730 11,224
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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