AoeStats
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Arena

508191791Analyzed
4v4 RM · 9d ago on Sep 21, 2026· 57m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇷 Italians · Greece
846
+6
🇰🇷 Goths · South Korea
702
+10
🇨🇳 Huns · China
691
+11
🇯🇵 Spanish · Japan
383
+23
🇨🇳 Sicilians · China
637
-15
🇩🇰 Japanese · Denmark
613
-14
🇪🇸 Inca · Spain
539
-11
🇨🇭 Inca · Switzerland
500
-10
Player eAPM Actions Feudal Castle Imperial Opening
18 1,050 10:11 17:59 37:37 ⛏ Fast Castle
18 1,018 13:53 21:48 39:57 ⛏ Fast Castle
14 812 17:45 34:08 — ⚔ Skirms into Archers
13 768 11:42 30:50 41:07 ⚔ Towers FC
13 769 12:23 19:26 34:28 ⛏ Fast Castle
11 649 13:44 24:47 32:07 ⚔ M@A into Fast Imp
9 503 17:35 22:23 27:59 ◆ FC into Fast Imp
9 541 13:15 23:38 35:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,805 22,105 15,170 3,325 68,405 77,802
25,805 14,380 25,505 1,400 67,090 75,366
17,765 18,560 8,110 3,000 47,435 47,729
17,440 15,045 10,980 850 44,315 67,006
18,040 14,090 8,660 2,800 43,590 51,023
22,530 7,690 9,935 1,950 42,105 51,971
24,120 5,750 9,170 1,950 40,990 48,379
12,525 8,315 3,690 2,000 26,530 32,244
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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