AoeStats
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MegaRandom

511008950Analyzed
4v4 RM · 9h ago on Oct 3, 2026· 45m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇰🇷 Ethiopians · South Korea
988
+13
🇨🇳 Bulgarians · China
973
+14
🇵🇪 Romans · Peru
948
+15
🇦🇺 Celts · Australia
906
+48
🇲🇽 Huns · Mexico
929
-15
🇦🇷 Slavs · Argentina
929
-15
🇪🇸 Malay · Spain
923
-15
🇲🇽 Wu · Mexico
905
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 1,924 11:07 15:13 31:37 ⛏ Fast Castle
30 1,368 12:12 17:51 30:02 ⛏ Fish Boom FC
26 1,158 17:02 27:30 38:57 ⚔ M@A Rush
23 1,020 12:23 23:45 34:40 ⛏ Fast Castle
18 814 15:29 21:04 — ⛏ Fast Castle
16 729 19:57 25:55 43:14 ⚔ Drush FC
15 681 12:43 18:37 43:09 ⛏ Fish Boom FC
14 651 13:14 17:42 41:18 ⚔ Fish Boom FC into Archers into Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
14,775 18,237 10,510 950 44,472 61,607
13,320 16,573 10,300 1,550 41,743 49,958
23,005 10,908 7,045 750 41,708 46,954
12,920 12,885 5,465 5,075 36,345 43,212
9,800 10,545 5,910 1,405 27,660 37,910
11,290 7,142 3,585 2,940 24,957 30,941
9,615 4,760 3,565 2,050 19,990 22,318
7,300 6,715 1,310 1,050 16,375 20,052
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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