AoeStats
← andresphones

Arena

508964450Analyzed
1v1 RM · 7d ago on Sep 24, 2026· 53m 41s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Franks · Colombia
966
+15
🇸🇰 Koreans · Slovakia
952
-44

Win probability

andresphones's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 227,912 analysed 1v1 players on Arena.
swp910 D
Feudal Age 14:01 vs 10:54
btm 3%
Castle Age 24:24 vs 16:19
btm 5%
Imperial Age 45:00 vs 32:19
btm 2%
eAPM 18 vs 27
btm 22%
First military 22:30 vs 17:05
btm 14%
▼ Slow Feudal Age at 14:01 — slower than 97% of analysed players on Arena
▼ Slow Castle Age at 24:24 — slower than 95% of analysed players on Arena
▼ Slow Imperial Age at 45:00 — slower than 98% of analysed players on Arena
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 22:30 (Spearman) — later than 86% of analysed players on Arena
▲ Town centers almost never idle — 14s across the first 24:24
andresphones B
Feudal Age 10:21 vs 10:54
top 27%
Castle Age 15:07 vs 16:19
top 27%
Imperial Age 38:41 vs 32:19
btm 12%
eAPM 19 vs 27
btm 25%
First military 14:00 vs 17:05
top 19%
▲ Fast Feudal Age at 10:21 — faster than 73% of analysed players on Arena
▲ Fast Castle Age at 15:07 — faster than 73% of analysed players on Arena
▼ Slow Imperial Age at 38:41 — slower than 88% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (35:34) — usually safest before it
▲ Early military at 14:00 (Spearman) — earlier than 81% of analysed players on Arena
▲ Town centers almost never idle — 18s across the first 15:07
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