AoeStats
← El Fantasma de Pancho Villa

Pilgrims

509968929Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 22m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Spanish · United States
1185
+15
🇵🇰 Persians · Pakistan
1166
+16
🇨🇳 Franks · China
1161
+16
🇺🇸 Cumans · United States
1136
+17
🇸🇪 Saracens · Sweden
1183
-17
🇨🇱 Vietnamese · Chile
1176
-16
🇧🇷 Maya · Brazil
1159
-16
🇸🇪 Koreans · Sweden
1141
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 911 12:27 19:59 — ⛏ Fish Boom into Galleys FC
40 915 11:36 15:47 — ⛏ Fish Boom FC
34 785 10:58 14:31 — ⛏ Fish Boom FC
30 676 10:19 17:36 — ⛏ Fish Boom into Fire Galleys FC
27 625 11:31 20:24 — ⚔ Fish Boom into Archers
22 505 11:21 16:37 — ⛏ Fish Boom FC
21 473 14:09 — — ⚔ Fish Boom into M@A
20 467 13:59 — — ⛏ Fish Boom into Fire Galleys

Resources

Player Food Wood Gold Stone Spent Collected
5,350 9,690 1,840 300 17,180 16,998
5,450 5,435 1,930 950 13,765 14,561
5,450 6,102 600 950 13,102 13,554
3,875 5,833 630 325 10,663 10,076
3,850 4,074 475 930 9,329 10,443
2,600 3,600 1,025 450 7,675 7,861
2,300 4,050 485 100 6,935 9,157
2,725 2,681 1,210 100 6,716 7,657
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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