AoeStats
← El Fantasma de Pancho Villa

Arena

509618410Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 39m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Berbers · Argentina
1209
+13
🇨🇦 Poles · Canada
1158
+15
🇺🇸 Vikings · United States
1139
+16
🇨🇭 Franks · Switzerland
1107
+17
🇹🇼 Burgundians · Taiwan
1221
-19
🇹🇼 Turks · Taiwan
1190
-17
🇹🇼 Goths · Taiwan
1103
-14
🇹🇼 Lithuanians · Taiwan
1025
-11
Player eAPM Actions Feudal Castle Imperial Opening
45 1,762 10:57 14:56 36:17 ⛏ Fast Castle
34 1,323 11:55 16:01 25:51 ⛏ Fast Castle
31 1,201 11:21 15:09 33:33 ⛏ Fast Castle
29 1,119 10:02 14:06 37:14 ⛏ Fast Castle
27 1,043 11:47 15:42 27:54 ⛏ Fast Castle
25 970 9:37 15:38 31:51 ⛏ Fast Castle
25 980 10:54 15:29 30:49 ⛏ Fast Castle
15 591 14:37 18:12 32:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,390 12,580 12,520 1,015 46,505 61,689
23,525 12,225 7,010 1,650 44,410 48,130
18,265 10,500 7,450 1,985 38,200 42,066
18,345 7,750 7,825 2,250 36,170 40,575
14,235 8,140 5,490 2,900 30,765 38,581
12,345 10,305 5,835 2,150 30,635 34,913
11,640 6,205 3,965 1,500 23,310 26,203
5,360 4,200 1,945 85 11,590 11,985
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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