AoeStats
← El Fantasma de Pancho Villa

Black Forest

508373454Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 53m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
1151
+18
🇦🇷 Vikings · Argentina
1147
+18
🇦🇷 Persians · Argentina
1137
+18
🇲🇽 Dravidians · Mexico
1097
+20
🇧🇪 Teutons · Belgium
1226
-19
🇺🇸 Japanese · United States
1195
-19
🇺🇸 Cumans · United States
1189
-19
🇺🇸 Bohemians · United States
1142
-17
Player eAPM Actions Feudal Castle Imperial Opening
41 2,185 11:21 18:32 33:02 ⛏ Fast Castle
39 2,085 11:10 15:19 31:13 ⛏ Fast Castle
31 1,658 12:04 18:36 28:13 ⛏ Fish Boom FC
27 1,420 14:18 18:05 38:04 ⛏ Fast Castle
26 1,383 11:27 16:51 31:13 ⛏ Fast Castle
26 1,360 13:38 17:25 33:30 ⛏ Fast Castle
23 1,215 15:14 27:03 34:56 ⚔ M@A Rush
22 1,176 13:57 37:47 45:19 ⚔ M@A into Archers

Resources

Player Food Wood Gold Stone Spent Collected
33,345 32,986 8,225 5,005 79,561 81,122
18,045 32,659 21,725 1,900 74,329 93,579
25,805 20,244 14,980 2,220 63,249 69,655
17,660 25,210 11,910 3,360 58,140 70,408
19,190 20,512 14,620 1,755 56,077 75,388
17,355 20,570 11,235 3,525 52,685 56,043
15,225 17,930 11,180 3,180 47,515 56,846
12,600 11,939 7,410 1,625 33,574 36,903
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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