AoeStats
← El Fantasma de Pancho Villa

Nomad

508369349Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 30m 58s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Cumans · United States
1191
+15
🇲🇽 Koreans · Mexico
1173
+15
🇺🇸 Persians · United States
1161
+16
🇲🇽 Huns · Mexico
1153
+16
🇺🇸 Teutons · United States
1223
-18
🇸🇮 Vietnamese · Slovenia
1195
-17
🇨🇴 Lithuanians · Colombia
1161
-16
🇨🇴 Byzantines · Colombia
1057
-11
Player eAPM Actions Feudal Castle Imperial Opening
46 1,413 14:42 19:41 — ⛏ Fish Boom FC
34 1,046 11:46 27:00 — ⚔ Fish Boom into Scouts
26 799 16:18 — — ⚔ Fish Boom into M@A
24 730 13:39 18:00 30:00 ⛏ Fish Boom into Fire Galleys FC
24 749 15:52 20:37 — ⛏ Fish Boom FC
20 620 13:08 23:19 — ⛏ Fast Castle
19 576 15:36 20:57 — ⛏ Fish Boom FC
19 595 14:07 19:25 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
7,375 10,173 2,880 980 21,408 22,876
8,015 6,886 1,925 975 17,801 19,086
7,230 9,128 965 300 17,623 17,914
6,440 4,492 1,940 1,400 14,272 15,293
4,800 4,880 510 1,360 11,550 13,943
4,480 5,598 1,185 200 11,463 11,888
4,485 3,750 850 100 9,185 11,247
4,500 3,949 250 100 8,799 11,534
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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