AoeStats
← El Fantasma de Pancho Villa

Oasis

508365205Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 50m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Ethiopians · Argentina
1252
+13
🇦🇷 Magyars · Argentina
1190
+15
🇵🇪 Vietnamese · Peru
1078
+20
🇵🇪 Goths · Peru
1044
+21
🇺🇸 Cumans · United States
1210
-19
🇨🇳 Malay · China
1175
-18
🇺🇸 Bohemians · United States
1138
-16
🇨🇦 Maya · Canada
1137
-16
Player eAPM Actions Feudal Castle Imperial Opening
56 2,847 11:22 16:38 37:56 ⛏ Fast Castle
51 2,604 10:13 20:19 34:09 ⚔ Scout Rush
42 2,147 9:58 20:40 33:31 ⚔ Archer Rush
27 1,359 10:30 30:50 — ⚔ Archer Rush
26 1,294 8:38 25:22 39:59 ⚔ Archers into Scouts
24 1,209 10:21 15:51 35:29 ⛏ Fast Castle
14 726 8:44 28:34 — ⚔ Tower Rush
11 536 10:15 18:20 —

Resources

Player Food Wood Gold Stone Spent Collected
25,170 19,883 9,310 6,235 60,598 68,794
19,970 11,960 12,875 850 45,655 50,613
16,775 17,038 9,340 1,680 44,833 52,265
20,035 12,365 5,730 3,650 41,780 47,452
10,575 7,690 4,695 205 23,165 29,454
6,360 6,341 1,300 2,725 16,726 17,024
6,280 8,087 880 225 15,472 15,985
4,470 4,574 1,050 1,220 11,314 12,125
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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