AoeStats
← El Fantasma de Pancho Villa

Arena

508172124Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 34m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
1242
+13
🇲🇽 Bohemians · Mexico
1197
+14
🇺🇸 Cumans · United States
1180
+15
🇲🇽 Jurchens · Mexico
1118
+18
🇫🇷 Japanese · France
1255
-19
🇦🇷 Persians · Argentina
1175
-16
🇯🇵 Vikings · Japan
1121
-13
🇫🇷 Japanese · France
1086
-12
Player eAPM Actions Feudal Castle Imperial Opening
44 1,544 11:58 17:47 — ⛏ Fast Castle
33 1,155 10:31 14:25 — ⛏ Fast Castle
31 1,098 9:48 27:06 — ⚔ Tower Rush
30 1,054 9:45 13:43 28:33 ⛏ Fast Castle
25 885 11:09 22:43 — ⚔ M@A Rush
24 855 12:53 16:54 — ⛏ Fast Castle
24 841 13:18 — — ⚔ M@A into Archers
19 673 11:32 16:22 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,960 9,540 11,800 950 44,250 49,037
11,045 7,270 3,900 310 22,525 24,480
10,365 6,225 3,060 750 20,400 22,649
7,880 6,965 2,395 950 18,190 21,702
7,700 7,095 1,230 1,210 17,235 18,165
9,295 5,530 860 885 16,570 18,297
5,725 5,360 605 495 12,185 13,402
4,375 5,945 1,460 225 12,005 13,267
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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