Oasis
507654952Analyzed4v4 RM
·
13d ago on Sep 19, 2026·
8m 16s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
El Fantasma de Pancho Villa
A
Feudal Age
—
vs 10:44
btm 0%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
39
vs 31
top 33%
▲
Town centers almost never idle — 18s across the first 8:16
Ranilla_Sr Bernabe
S
Feudal Age
—
vs 10:44
btm 0%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
102
vs 31
top 0%
▲
High eAPM (102) — top quarter of analysed players
▲
Town centers almost never idle — 10s across the first 8:16
h1kerb0i
A
Feudal Age
—
vs 10:44
btm 0%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
37
vs 31
top 36%
▲
Town centers almost never idle — 4s across the first 8:16
Titan
B
Feudal Age
—
vs 10:44
btm 0%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
30
vs 31
btm 47%
Miztliel
B
Feudal Age
—
vs 10:44
btm 0%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
29
vs 31
btm 45%
▲
Town centers almost never idle — 3s across the first 8:16
El Hijo de Zalvakky Jr. Dark
S
Feudal Age
—
vs 10:44
btm 0%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
56
vs 31
top 9%
▲
High eAPM (56) — top quarter of analysed players
▲
Town centers almost never idle — 2s across the first 8:16
El hijo de Airbreaker Jr. Jr.
S
Feudal Age
—
vs 10:44
btm 0%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
46
vs 31
top 20%
▲
High eAPM (46) — top quarter of analysed players
▲
Town centers almost never idle — 5s across the first 8:16
Tezcatlipoca
S
Feudal Age
—
vs 10:44
btm 0%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
59
vs 31
top 7%
▲
High eAPM (59) — top quarter of analysed players
▲
Town centers almost never idle — 8s across the first 8:16