AoeStats
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Arena

507853267Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 42m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Magyars · France
1510
+12
🇫🇷 Shu · France
1465
+13
🇫🇷 Teutons · France
1416
+15
🇫🇷 Tatars · France
1365
+18
🇺🇸 Gurjaras · United States
1486
-17
🇦🇷 Aztecs · Argentina
1434
-16
🇹🇷 Berbers · Türkiye
1367
-13
🇨🇦 Vietnamese · Canada
1338
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 2,021 10:55 15:16 32:38 ⛏ Fast Castle
39 1,679 10:27 14:36 41:00 ⛏ Fast Castle
37 1,578 11:15 15:40 33:22 ⛏ Fast Castle
32 1,379 10:41 14:26 27:44 ⛏ Fast Castle
31 1,322 10:34 14:26 30:47 ⛏ Fast Castle
26 1,098 10:53 14:55 42:31 ⛏ Fast Castle
26 1,124 8:18 22:56 37:30 ⚔ Towers FC
21 884 10:56 14:54 29:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,250 18,175 17,585 1,700 67,710 72,531
21,000 21,250 15,615 3,375 61,240 69,477
21,475 11,785 13,210 2,275 48,745 53,662
21,165 13,315 8,840 3,270 46,590 53,252
13,255 12,290 6,915 1,765 34,225 36,590
13,740 13,552 4,065 1,140 32,497 37,368
9,700 13,525 5,635 855 29,715 38,796
12,710 11,157 2,950 1,110 27,927 33,969
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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