AoeStats
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Arena

505241609Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 49m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Poles · France
1484
+11
🇫🇷 Hindustanis · France
1425
+13
🇫🇷 Teutons · France
1349
+16
🇨🇭 Huns · Switzerland
1287
+19
🇹🇼 Persians · Taiwan
1387
-16
🇹🇼 Jurchens · Taiwan
1374
-15
🇹🇼 Celts · Taiwan
1362
-15
🇹🇼 Byzantines · Taiwan
1315
-13
Player eAPM Actions Feudal Castle Imperial Opening
55 2,697 9:18 21:35 29:57
45 2,196 10:49 16:55 33:49 ⛏ Fast Castle
43 2,119 11:04 15:22 28:00 ⛏ Fast Castle
33 1,633 11:14 15:46 29:52 ⛏ Fast Castle
31 1,541 10:40 23:16 — ⛏ Fast Castle
31 1,540 10:18 14:11 28:18 ⛏ Fast Castle
30 1,454 10:15 13:59 29:18 ⛏ Fast Castle
29 1,446 8:04 21:36 33:17 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
49,790 19,045 22,260 2,200 93,295 97,282
43,355 22,220 21,880 2,400 89,855 95,321
27,340 27,230 13,875 2,180 70,625 70,568
20,370 31,295 13,945 1,095 66,705 70,275
24,775 20,525 18,805 2,350 66,455 78,894
26,780 27,640 7,365 1,095 62,880 68,956
19,480 19,789 12,510 5,290 57,069 71,479
7,275 7,894 1,200 1,875 18,244 22,004
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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