Highland
504771754Analyzed2v2 RM
·
25d ago on Sep 6, 2026·
50m 1s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 47,594 analysed team-game players on Highland.
victorserranoalcazar
C
Feudal Age
11:47
vs 11:25
btm 40%
Castle Age
20:42
vs 20:15
btm 45%
Imperial Age
34:21
vs 36:20
top 33%
eAPM
12
vs 25
btm 9%
First military
21:32
vs 16:40
btm 26%
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 3:13 of the first 20:42 — keep villagers queued
Vitli
D
Feudal Age
20:04
vs 11:25
btm 0%
Castle Age
29:19
vs 20:15
btm 3%
Imperial Age
—
vs 36:20
btm 0%
eAPM
8
vs 25
btm 3%
First military
9:52
vs 16:40
top 4%
▼
Slow Feudal Age at 20:04 — slower than 100% of analysed players on Highland
▼
Slow Castle Age at 29:19 — slower than 97% of analysed players on Highland
▼
Low eAPM (8) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 9:52 (Militia) — earlier than 96% of analysed players on Highland
▼
Town centers idle 14:54 of the first 29:19 — keep villagers queued
PBNX_EMP
D
Feudal Age
15:32
vs 11:25
btm 3%
Castle Age
25:15
vs 20:15
btm 12%
Imperial Age
39:27
vs 36:20
btm 27%
eAPM
10
vs 25
btm 6%
First military
23:28
vs 16:40
btm 20%
▼
Slow Feudal Age at 15:32 — slower than 97% of analysed players on Highland
▼
Slow Castle Age at 25:15 — slower than 88% of analysed players on Highland
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 9:35 of the first 25:15 — keep villagers queued
bordeianu.petru
B
Feudal Age
11:24
vs 11:25
top 50%
Castle Age
21:24
vs 20:15
btm 38%
Imperial Age
37:59
vs 36:20
btm 37%
eAPM
34
vs 25
top 28%
First military
23:49
vs 16:40
btm 19%
▼
Loom after the Feudal click (34:53) — usually safest before it
▲
Town centers almost never idle — 10s across the first 21:24