AoeStats
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Arena

510625047Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 37m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Turks · United States
969
+15
🇪🇸 Portuguese · Spain
951
+16
🇨🇿 Goths · Czechia
895
+18
🇲🇽 Teutons · Mexico
834
+19
🇦🇷 Turks · Argentina
1220
-28
🇦🇷 Byzantines · Argentina
965
-18
🇦🇷 Ethiopians · Argentina
872
-14
🇦🇷 Huns · Argentina
705
-8
Player eAPM Actions Feudal Castle Imperial Opening
37 1,359 10:53 17:27 23:00 ◆ FC into Fast Imp
33 1,228 12:48 16:39 34:10 ⛏ Fast Castle
30 1,106 10:50 18:36 — ⛏ Fast Castle
26 968 11:20 16:03 31:38 ⛏ Fast Castle
22 819 10:17 17:42 — ⛏ Fast Castle
19 699 12:23 17:16 21:28 ◆ FC into Fast Imp
19 717 11:28 16:38 — ⛏ Fast Castle
16 607 14:40 22:35 —

Resources

Player Food Wood Gold Stone Spent Collected
24,255 13,010 8,315 1,050 46,630 48,715
8,805 10,745 5,420 2,150 27,120 31,183
8,550 10,040 5,575 100 24,265 25,839
10,185 7,825 5,475 230 23,715 27,141
10,875 9,220 2,120 850 23,065 26,341
8,465 5,930 5,510 2,050 21,955 23,123
8,305 5,390 1,865 3,410 18,970 21,172
5,560 7,115 3,515 1,530 17,720 18,095
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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