AoeStats
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Pilgrims

507963993Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 18m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Khmer · United Kingdom
1477
+15
🇨🇳 Portuguese · China
1457
+16
🇬🇧 Dravidians · United Kingdom
1456
+16
🇺🇸 Wu · United States
1432
+17
1506
-19
🇭🇰 Lithuanians · Hong Kong SAR China
1491
-17
🇹🇼 Italians · Taiwan
1412
-14
🇮🇳 Slavs · India
1400
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 962 10:20 — — ⛏ Fish Boom into Galleys into Fire Galleys FC
51 934 12:37 16:41 — ⛏ Fish Boom FC
42 775 15:33 — — ⛏ Fish Boom
37 670 10:32 14:38 — ⛏ Fish Boom FC
34 629 9:46 — — ⛏ Fish Boom into Fire Galleys FC
30 540 10:34 — — ⚔ Fish Boom into Archers
28 509 12:47 17:19 — ⛏ Fish Boom FC
22 407 15:22 — — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
3,875 5,405 460 200 9,940 10,412
3,450 4,272 935 105 8,762 8,493
3,325 4,554 250 425 8,554 9,165
3,475 3,900 995 0 8,370 9,635
3,975 2,610 250 750 7,585 7,456
2,500 3,891 50 225 6,666 8,233
2,725 2,250 840 100 5,915 6,507
2,600 2,217 250 100 5,167 5,571
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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