AoeStats
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Nomad

503132283Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 47m 32s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Huns · Australia
1141
+12
🇺🇸 Persians · United States
1138
+12
🇧🇷 Byzantines · Brazil
1127
+12
🇷🇴 Italians · Romania
1019
+17
🇨🇳 Cumans · China
1096
-16
🇨🇳 Khmer · China
1046
-13
🇫🇷 Armenians · France
1023
-12
🇭🇰 Franks · Hong Kong SAR China
1006
-12
Player eAPM Actions Feudal Castle Imperial Opening
47 2,218 12:31 25:39 36:53 ⚔ Archer Rush
39 1,861 15:19 24:37 28:54 ⛏ Fish Boom into Fire Galleys FC into Fast Imp
30 1,445 15:26 21:25 34:26 ⚔ Fish Boom into Skirms
29 1,388 13:27 37:14 41:04 ⛏ Fish Boom
23 1,098 14:38 25:42 — ⛏ Fish Boom
21 987 18:03 31:14 — ⛏ Fish Boom FC
18 841 14:50 21:24 31:50 ⛏ Fish Boom FC
15 719 16:24 24:19 42:46 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
19,485 16,270 13,235 1,150 50,140 62,986
13,665 9,800 10,130 850 34,445 36,968
14,585 13,806 2,475 1,935 32,801 34,385
9,770 12,365 7,640 2,505 32,280 35,524
13,290 9,875 4,755 300 28,220 29,118
9,510 9,308 5,405 1,750 25,973 31,265
9,605 6,656 5,725 850 22,836 24,818
7,270 10,671 2,970 995 21,906 23,324
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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