AoeStats
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Black Forest

503797166Analyzed
4v4 RM · 29d ago on Sep 2, 2026· 40m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Celts · Taiwan
1117
+14
🇦🇺 Burmese · Australia
1110
+14
🇨🇳 Celts · China
1070
+16
🇨🇳 Burgundians · China
1004
+19
🇨🇳 Huns · China
1084
-16
🇨🇳 Persians · China
1079
-16
🇳🇱 Khmer · Netherlands
1067
-16
🇮🇱 Japanese · Israel
1046
-15
Player eAPM Actions Feudal Castle Imperial Opening
42 1,669 11:34 15:06 — ⛏ Fast Castle
35 1,420 12:34 16:23 32:51 ⚔ Fish Boom into Drush FC
32 1,283 12:42 17:27 38:05 ⛏ Fast Castle
30 1,202 11:53 25:25 —
25 991 12:10 15:34 — ⛏ Fish Boom FC
24 964 13:54 21:25 34:03 ⛏ Fish Boom FC
21 833 13:20 17:12 32:26 ⛏ Fast Castle
18 732 12:00 16:29 31:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,005 12,460 18,720 1,100 60,285 65,329
18,050 16,755 4,995 3,150 42,950 46,808
21,855 12,182 6,210 2,350 42,597 52,330
13,125 14,432 4,595 1,135 33,287 40,675
19,695 7,396 4,630 1,500 33,221 35,511
7,400 13,765 8,305 215 29,685 34,903
11,725 5,855 4,960 950 23,490 30,046
4,715 8,005 1,355 1,980 16,055 17,725
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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