AoeStats
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Black Forest

509465799Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 64m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Spanish · Australia
1005
+13
🇺🇸 Franks · United States
983
+14
🇺🇸 Britons · United States
956
+15
🇨🇦 Huns · Canada
851
+21
🇲🇽 Persians · Mexico
968
-17
🇲🇽 Italians · Mexico
941
-16
🇲🇽 Bohemians · Mexico
930
-15
🇵🇪 Celts · Peru
926
-15
Player eAPM Actions Feudal Castle Imperial Opening
42 2,731 10:31 14:31 32:08 ⛏ Fast Castle
33 2,107 11:21 17:06 31:29 ⛏ Fast Castle
30 1,941 10:18 18:33 33:05 ⛏ Fast Castle
30 1,955 13:15 20:56 58:55 ⛏ Fast Castle
25 1,615 12:53 17:51 32:49 ⛏ Fast Castle
20 1,272 10:21 14:35 30:07 ⛏ Fast Castle
19 1,242 11:39 18:38 31:19 ⛏ Fast Castle
16 1,048 11:23 18:11 30:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,070 25,480 54,220 3,715 132,485 154,918
29,250 26,335 24,390 2,400 82,375 99,662
22,885 25,719 13,035 2,245 63,884 79,617
19,430 22,940 9,665 4,780 56,815 75,559
24,590 17,270 11,335 2,800 55,995 81,902
19,170 13,107 12,445 2,945 47,667 63,982
12,570 14,867 8,780 2,840 39,057 81,535
9,900 15,243 8,340 2,585 36,068 37,966
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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