AoeStats
← EL REGRESO DE JD

MegaRandom

507851231Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 35m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Mongols · United Kingdom
938
+13
🇦🇷 Khmer · Argentina
921
+14
🇵🇪 Aztecs · Peru
912
+14
🇨🇱 Slavs · Chile
874
+15
🇭🇺 Spanish · Hungary
908
-16
🇦🇷 Cumans · Argentina
892
-15
🇫🇷 Saracens · France
874
-14
🇦🇷 Franks · Argentina
801
-11
Player eAPM Actions Feudal Castle Imperial Opening
39 1,366 11:48 23:29 — ⚔ Drush into Scouts
35 1,217 10:38 25:57 — ⚔ Scout Rush
33 1,149 11:15 26:46 — ⚔ Scouts into Skirms
28 986 12:06 22:56 — ⚔ Scout Rush
21 743 13:47 18:02 35:10 ⛏ Fast Castle
15 522 11:32 17:23 — ⛏ Fast Castle
12 425 13:24 17:07 33:53 ⛏ Fast Castle
11 377 11:43 16:53 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,250 5,925 3,495 1,700 21,370 24,748
11,070 5,590 2,750 750 20,160 25,343
8,890 5,775 4,270 200 19,135 21,722
9,225 6,050 3,210 400 18,885 24,105
8,605 5,040 2,210 950 16,805 21,293
8,555 4,220 1,895 850 15,520 17,071
8,085 4,926 1,560 750 15,321 17,185
3,475 1,895 250 100 5,720 7,419
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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