AoeStats
← miguelon01

Lombardia

508664659Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 64m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Burgundians · Brazil
1171
+14
🇧🇷 Hindustanis · Brazil
1146
+15
🇨🇿 Slavs · Czechia
1137
+16
🇮🇹 Vikings · Italy
1128
+16
🇹🇼 Goths · Taiwan
1218
-18
1195
-17
🇹🇼 Franks · Taiwan
1174
-17
🇹🇼 Japanese · Taiwan
955
-9
Player eAPM Actions Feudal Castle Imperial Opening
54 3,455 11:44 19:39 31:22 ⚔ Scout Rush
46 2,948 10:24 16:09 26:55 ⛏ Fast Castle
41 2,630 12:05 19:16 44:55 ⛏ Fast Castle
38 2,472 12:02 16:19 46:21 ⛏ Fast Castle
30 1,906 11:11 16:15 31:55 ⛏ Fast Castle
25 1,608 13:07 19:49 39:45 ⛏ Fast Castle
23 1,467 11:00 15:44 37:14 ⛏ Fast Castle
20 1,310 10:51 17:04 32:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,255 26,979 24,260 6,405 111,899 116,720
48,000 23,948 25,560 3,740 101,248 121,061
40,520 27,800 18,315 4,295 90,930 96,393
38,865 22,346 20,570 5,660 87,441 118,762
32,540 19,275 30,545 840 83,200 110,432
32,240 19,300 12,780 3,205 67,525 68,706
29,270 17,879 10,410 1,600 59,159 60,679
12,395 14,245 6,610 1,080 34,330 36,117
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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